![]() This was a good tool for immersion, but only worked because you didn't know what would happen next. PT doesn't have a failure state nor any difficulties to overcome, and the only thing stopping you is your own fear. However, failure states break immersion because dying and coming back reminds you that its a game, and doing so repeatedly becomes frustrating. Outlast is definitely more immersive because the threat is to you and you have to outsmart it. Outlast avoids this by having a clear failure state and forcing the player to figure out how to progress, ether by hiding the exit or forcing them to get creative in how they run away from baddies. You didn't effect the environment, you endured it. You don't solve problems, and the only failure states are part of progression (so not really failure states). PT was a fantastic exercise in horror, but I'm hesitant to call it a game. While I agree with you, I think that defenseless games walk a fine line between game and walking simulator. It turned me off from no defense survival horror games permanently. I'm just so bummed out at Outlast 2 and I can't understand why it's getting such high review scores. ![]() The game still has the same amount of atmosphere, tension as Outlast, but because I can defend myself I don't have to worry about being punished for being spotted by the stalker AI. You can pick up objects and use them as melee. You can pick up guns, but only are stuck with the bullets in the magazine. I think there's one severely underrated game that strikes the right balance between combat and horror and that's Condemned: Criminal Origins. Jack Baker can't be killed in the first act but he can be slowed down. I can get a guns and tools that can stop the stalkers, even momentarily. I'm not punished for making a wrong turn in those games. The game got progressively worse with each act, as once you reach the Scalled the game loses what little momentum it had.Īfter I beat Outlast 2 I replayed through RE7 and Alien Isolation and was thinking just much scarier and more tense(but fair) the games are. The AI was cheap as hell and sucked out all the tension. The chase sequences were poorly designed that boiled down to frustrating trial and error. I get the fact that not being able to defend yourself is supposed the gimmick, but I think you can still have that as a main focus while still at least having the ability to give some sort of defense mechanism. I mean, why can't the protagonist pick up a gun in the first game off a security guard or a shovel in the sequel? They are literally all around him, but no. In fact, my opinion on the first game is quickly changing too. I loved Outlast, but when I beat the sequel it left a very sour taste in my mouth. I want to bring this topic up, mainly because of Outlast 2. /r/GamePhysics - Clips of game physics shining and glitchingĭesign based on /r/FlatBlue created by /u/creesch./r/gaming4gamers - middle ground between purely-for-fun and more serious subreddits./r/GamingLeaksAndRumours - Leaks and Rumors.Posting unmarked spoilers will result in removal and warning, and posting spoilers with malicious intent will result in a ban. Please report posts containing spoilers unless they are hidden using the following method or are inside a thread clearly labeled as containing spoilers. If you want to promote without participating in the community, purchase an ad. For more information, see the self-promotion on reddit FAQ. Some promotional submitting (posting your own projects, articles, etc.) is permitted, but it must be balanced out by a much greater level of non-promotion participation in reddit - the rule of thumb is no more than 10% of your submissions may be promotional. Promotion must be kept within acceptable limits.Follow all specific content restrictions.No off-topic or low-effort content or comments.No personal attacks, witch hunts, bigotry, or inflammatory language.No content primarily for humor or entertainment.Questions likely to generate discussion.Want to schedule an AMA with us? Read our guidelines for more information! To see previous AMAs, click here. New to reddit? Click here! Subreddit Calendar Submissions should be for the purpose of informing or initiating a discussion, not just with the goal of entertaining viewers.įor examples of quality discussion posts we'd like to see in our subreddit, please review this page.įor an in-depth explanation of our rules, please review our rules page. The goal of /r/Games is to provide a place for informative and interesting gaming content and discussions. If you're looking for "lighter" gaming-related entertainment, try /r/gaming! Please look over our rules and FAQ before posting. r/Games is for informative and interesting gaming content and discussions.
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